by Namo on March 12, 2010, 02:46:37 PM Balance Changes
* PROTOSS o Cybernetics Core + Warp Gate research time increased from 60 seconds to 140 seconds.
* ZERG o Hatchery/Lair/Hive + Burrow research time increased from 50 seconds to 100 seconds. + Burrow research cost increased from 50 Minerals and 50 Vespene Gas to 100 Minerals and 100 Vespene Gas. o Nydus Network + Nydus Worm build time increased from 10 seconds to 20 seconds. o Hydralisk + The delay between attacks has been increased from 0.75 seconds to 0.83 seconds. o Infestor + Neural Parasite has been redesigned: # The limited duration of 10 seconds has been removed. # Can no longer target air units. # Cast range decreased from 9 to 7. + Burrowed Infestor move speed decreased from 1.5 to 1. + Infestor life decreased from 120 to 90. + Infestors that are burrowed now have the same threat level as above-ground units for the purposes of automatically acquiring targets.
Bug Fixes
* Fixed an issue with High graphics settings that could cause particles not to render. 102 Views | 12 Replies
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by Namo on March 05, 2010, 06:48:33 PM New Starcraft story on the official site: Broken Wide link118 Views | 4 Replies
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by Namo on March 04, 2010, 08:32:18 PM  Another patch, another Terran buff, another Protoss nerf Balance Changes
* TERRAN o Engineering Bay + Infantry Armor: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds. + Infantry Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds. o Armory + Vehicle Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds. + Vehicle Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds. + Ship Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds. + Ship Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
* PROTOSS o Zealot + The maximum shield capacity of this unit has been decreased from 60 to 50.
Bug Fixes
* Fixed a bug where the Infestor's Neural Parasite ability could cause Reapers to lose the ability to move. * Fixed an issue that could use an incorrect HDR format on some ATI cards. * Fixed a crash that could happen on some ATI cards. 243 Views | 24 Replies
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by Tals on February 27, 2010, 11:00:33 PMI know the last week has been quiet on my front (I'll be back in swing with a big update withing the next few days) but that doesn't mean our beta coverage is slaking. Today lets take a look at what other people have been up to: Squallish's beta diaries.Squallish has some of the best written insite to the game so far, check out his writeups. He's a much better player than I. Dr.Octagon wants your FRAPS requests.He's able to put out in incredibly high quality, on the best settings, to let you see just how good this game can look. Check his stuff out and request some more! HEMA's beta findings.HEMA's findings are great for people who want a look at it from the perspective of someone learning Starcraft II from the ground up. Legend Killer is "pleying" the betaLK mixes a bit of poor typing humor in to his beta commentary, give them a look and a laugh. General Beta Q&AGet answers from Namo, Kaye, Squallish, HEMA, Myself and many others on your hot questions. 64 Views | 0 Replies
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by Namo on February 26, 2010, 10:27:46 PM  Another day, another patch. Terran boost, mothership nerf. StarCraft II Beta - Patch 2 (version 0.4.0.14133)
Balance Changes
* Terran o Banshee + Cloak: This ability no longer requires Fusion Core to research. o Barracks + The build time for this building has decreased from 65 to 60. o Factory + The build time for this building has decreased from 65 to 60. o Reactor + The build time for this building has decreased from 40 to 25. o Reaper + The build time for this unit has increased from 30 to 40. + Nitro Boost: The build time for this upgrade has increased from 90 to 100. o Starport + The build time for this building has decreased from 55 to 50. o Tech Lab + The build time for this building has decreased from 30 to 25. * Protoss o Mothership + The build time for this unit has increased from 120 to 160. + The food cost of this unit has increased from 6 to 8. + The number of shots fired by this unit has decreased from 8 to 6. + The shield of this unit has decreased from 400 to 350. + The health of this unit has decreased from 400 to 350. + The acceleration of this unit has decreased from 1.3125 to 0.3125. + The deceleration of this unit has increased from 0 to 1. o Nexus + Chrono Boost: The duration of this ability has decreased from 30 to 20.
* Zerg o Corruptor + The damage done by this unit has increased from 12 (+8 massive) to 12 (+10 massive). 96 Views | 1 Reply
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by Namo on February 25, 2010, 08:04:45 PM The first patch of the beta is now live! Here is the patch note: StarCraft II Beta - Patch 1 (version 0.3.14048)
Balance Changes
* Terran o Viking + The armor value for this unit in Fighter Mode has decreased from 1 to 0. + The damage done by this unit in Fighter Mode has changed from 6 (+8 armored) to 10 (+4 armored). o Reaper + The damage done from D-8 Charges has decreased from 40 to 30. + The delay between attacks for D-8 Charges has decreased from 2.5 to 1.8. o Orbital Command + The build time for this upgrade has decreased from 50 to 35.
* Protoss o Observer + Gravitic Boosters: The cost of this research has decreased from 150 Minerals and 150 Vespene Gas to 100 Minerals and 100 Vespene Gas. o High Templar + Phase Shift: This ability has been removed from the game. + Feedback: New Ability. Drains all energy from the target unit and causes damage equal to the amount of energy drained. o Colossus + The building pathing radius for this unit has decreased from .75 to .5625. o Mothership + Vortex: The energy cost of this ability has increased from 75 to 100. + Vortex: The target radius of this ability has decreased from 3.0 to 2.5. + Temporal Rift: This ability has been removed from the game. + Wormhole Transit: This ability has been removed from the game. + Mass Recall: New Ability. Teleports all of the player's units in the target area to the Mothership. o Gateway + The build time of this building has increased from 50 to 65.
* Zerg o Infestor + Fungal Growth: The damage done by this ability has decreased from 48 to 36. + Fungal Growth: This ability now prevents affected units from burrowing. + Neural Parasite: Functionality changed. The Infestor now channels this spell, which lasts 10 seconds or until the Infestor is destroyed. You can now target all units with this ability. + Terran Infestation: The ability's energy cost has reduced from 50 to 25 and Infested Terrans now spawn 1 at a time.
Bug Fixes
* Addressed an issue causing people to receive an "Internal Battle.net Error" message with their game client. * Muting your microphone will no longer cause your microphone to be turned off in the operating system once the program has exited. o Please note that the voice chat functionality has only partially been implemented. There are many known issues with voice chat that we expect to address in a future patch. * The "Medium" graphical settings were reconfigured to work better on appropriate machines. The video settings "auto-detect" functionality has been reset as a result. * Added a frame rate limiter to the game menus to prevent some graphics cards from running at higher frame rates than necessary. * Added GRB rating tags to the login menu for the Korean version of the Beta client.289 Views | 22 Replies
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by Namo on February 25, 2010, 07:29:20 PM Welcome to BlizzCast 13! In this edition we are pleased to present our StarCraft II beta special. StarCraft II developers chat about what players can expect now that the beta has begun. Our second segment includes a Q&A with World of Warcraft and Diablo community managers sharing exciting information about those games.link 57 Views | 0 Replies
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