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Topic: Beta Q&A (Read 1165 times)
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Namo
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Beta Q&A
«
on:
February 18, 2010, 11:11:01 AM »
Post your questions about the beta here.
Please don't be sour if your question is not answered quickly enough
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7_SeCoND_KiLL
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Re: Beta Q&A
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Reply #1 on:
February 18, 2010, 11:34:03 AM »
How do you feel the Terran macro mechanic (mules?) compares with the mechanics for protoss and zerg?
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DigiMajik
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Re: Beta Q&A
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Reply #2 on:
February 18, 2010, 12:11:11 PM »
Quote from: 7_SeCoND_KiLL on February 18, 2010, 11:34:03 AM
How do you feel the Terran macro mechanic (mules?) compares with the mechanics for protoss and zerg?
I haven't figured the toss one out yet. "Speeds up a building". Does that mean they make units faster? I'll have to play around with it more tonight.
As for zerg, I didn't see what theirs was.
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I use the LK special technique for dodging unwanted questions by answering, " Sorry me speakee no englishee. Hi my name Ching Ping Yoon."
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7_SeCoND_KiLL
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Re: Beta Q&A
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Reply #3 on:
February 18, 2010, 12:15:27 PM »
Quote from: DigiMajik on February 18, 2010, 12:11:11 PM
Quote from: 7_SeCoND_KiLL on February 18, 2010, 11:34:03 AM
How do you feel the Terran macro mechanic (mules?) compares with the mechanics for protoss and zerg?
I haven't figured the toss one out yet. "Speeds up a building". Does that mean they make units faster? I'll have to play around with it more tonight.
As for zerg, I didn't see what theirs was.
Zerg's is the queen. Another question: How does the protoss warp in work? Does it teleport units that're already alive or make new ones anywhere there is pylon power?
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Namo
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Re: Beta Q&A
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Reply #4 on:
February 18, 2010, 12:29:50 PM »
Quote from: 7_SeCoND_KiLL on February 18, 2010, 12:15:27 PM
Another question: How does the protoss warp in work? Does it teleport units that're already alive or make new ones anywhere there is pylon power?
It makes new ones, a lot quicker, but they're vulnerable while they warp in.
And Yes Digi it speeds up production. At least it looked like it when I tried it.
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HEMA
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Re: Beta Q&A
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Reply #5 on:
February 18, 2010, 12:31:23 PM »
I can confirm the production speed up thing for protoss
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LK:
On that note, it is ironic that I ask for relationship advice on a video gaming message board, speak about myself in third person, and make penis jokes in my own made up language, yet still find others much more immature than me? hew hew hew
Squallish
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Re: Beta Q&A
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Reply #6 on:
February 18, 2010, 01:19:07 PM »
The Queen has two abilities that help production:
1 - Creep Tumors increases movement speed on the creep
2 - Spawn Larvae (after about 15seconds, 3 extra larvae pop up form the hatchery you cast it on
I usually use the spawn larvae first, then throw down a tumor or two.
I'm finding that the mineral speed up options are just not needed as I always have enough minerals, but am always short on gas, even after expanding and running with 12 workers on 4 gas.
I think I just need to build more hatcheries/gateways or something.
«
Last Edit: February 18, 2010, 01:22:14 PM by Squallish
»
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Kaye-
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Re: Beta Q&A
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Reply #7 on:
February 18, 2010, 01:19:56 PM »
Quote
3 extra larvae pop up form the hatchery you cast it on
4 extra larvae actually.
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HEMA
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Re: Beta Q&A
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Reply #8 on:
February 18, 2010, 03:06:06 PM »
Quote from: Squallish on February 18, 2010, 01:19:07 PM
I'm finding that the mineral speed up options are just not needed as I always have enough minerals, but am always short on gas, even after expanding and running with 12 workers on 4 gas.
I was having the same problems
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LK:
On that note, it is ironic that I ask for relationship advice on a video gaming message board, speak about myself in third person, and make penis jokes in my own made up language, yet still find others much more immature than me? hew hew hew
Tals
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Re: Beta Q&A
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Reply #9 on:
February 18, 2010, 09:25:32 PM »
Protoss's macro mechanic is on the Nexus, it increases the speed buildings produce units, which is f***ing awesome. You can see it in action in the sped up section at the start of my video, it's how I pumped out the zealots so fast.
You can also use it on the Nexus to make probes at a faster rate.
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crzynub
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Re: Beta Q&A
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Reply #10 on:
February 18, 2010, 09:28:32 PM »
as you go through more playtime i'd like to know if those macro mechanics like you described encourage a more action-y early game?
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Tals
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Re: Beta Q&A
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Reply #11 on:
February 18, 2010, 09:33:37 PM »
They definitely do.
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Kaye-
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Re: Beta Q&A
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Reply #12 on:
February 18, 2010, 09:38:03 PM »
Btw, BEST FREAKING LEARNING FEATURE EVER. For people who watch a replay and get overwhelmed with what a player is focusing on for their build order, you can view their literal build order on the score screen along with the exact second it occurred so you can figure out timing.
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JusticePao
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Re: Beta Q&A
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Reply #13 on:
February 18, 2010, 11:05:34 PM »
Now that you guys have some hands on with the game how does the speed of the game feel? More in line with old starcraft, fast action lots of units, or more like warcraft 3, less units but more important to micro them around? And how fast units and buildings die? From Tal's video the dark templar building looks like it took awhile with 5 zealots on it I think?
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Tals
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Re: Beta Q&A
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Reply #14 on:
February 19, 2010, 12:00:44 AM »
Much more like starcraft than warcraft 3.
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